ActionScript 2.0 Garage by Tara Calishain

By Tara Calishain

Input your ActionScript 2.0 storage. if you happen to pop out you can be a lean, suggest, ActionScriptin' machine!Top ActionScripter Dan Livingston exhibits you code, teaches you talents, and inflames your ardour to create "do-the-impossible" Flash content material. it is all the following: kinds, validation, kinds, skins, facts integration, XML, RSS, sessions, gadgets, occasions, listeners, menu platforms, mask, preloaders, ActionScript 2.0 structure, UI parts, and extra - all with severe downloadable code examples. encouraged. Stunningly worthwhile. imagine 'zine. imagine web publication. yet, please, don't think about the other ActionScript ebook you have ever seen.Specific subject matters coated comprise * bettering info elements to govern complex units of knowledge * utilizing MX to hook up with cleaning soap established net providers * developing RSS aggregators and readers * development purchasing carts and on-line reservation structures * Exploring the updates and improvements in ActionScript 2.0If you are a Flash clothier and programmer who desires to hit the floor operating, this enjoyable, informative advisor will take you to the subsequent level!"

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IndexOf() has to be connected to a string. 4. 4. The Alert Component Possible buttons that can appear on an Alert window thingie include • OK • No • Yes • Cancel The only thing you can do with the Alert is tell which of four possible buttons was pressed (and any one of the four, all four, or any combination may be visible). This component has a call to an event handler built into its syntax, so go ahead and use it. show("This is only a test. CANCEL, this, alertHandler); List Like the ComboBox, List uses an array of objects with data and label properties.

Length == undefined) */ In the uncommented code, we say, "If there's no length, then. . " Dialing up the geek, we test if the length property evaluates to true or false. false) which results in if (true) As you can see from the commented code, you can do the same thing with the text property. Length just looks at how many characters are in the text field, while text knows exactly what those characters are. Why can't you use "undefined"? It's the obvious answer: because they aren't undefined. Length equals zero and text equals "" , which are both different than undefined.

When an event happens, all the information about the eventwhat it was, what object it happened to, where on the Stage it occurredis passed to the event handler. That's what evt isthe event object that has all that information. In this case, the event happened to a DataGrid , so there's a little itemIndex property in the event object. Finally, in the validation function, we have the following: // validate data grid // that is, make sure something is selected if (gridSelected) { TextInput, TextArea, and Regular Input Text Fields There are several ways to check if something's been entered in a TextInput or TextArea component, or in a text field.

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